When I was into gaming, the main medium I played was PC. And back when desktop personal computers were
not yet a household staple as it is nowadays (it was really expensive back
then), my family was blessed to have one.
So I get to have the experience of playing PC way ahead of most of my
contemporaries.
The operating system back then was Windows ’95 and most of
the games occupy very minimal hard drive space when compared to modern games. For perspective, consider this: our PC back
then only had about 2 GB of hard disk space!
A flash drive has more capacity than that!
Here are the top ten favorite PC games I played back then…
Note: Some of the games here are still available for free with Windows XP (the OS of my netbook). While some are available for download in the Internet, which I have downloaded and played again by using Dosbox. I got some screenshots to use for this list. But there are also screenshots here that are not mine, but merely taken from the Internet.
Note: Some of the games here are still available for free with Windows XP (the OS of my netbook). While some are available for download in the Internet, which I have downloaded and played again by using Dosbox. I got some screenshots to use for this list. But there are also screenshots here that are not mine, but merely taken from the Internet.
10.) HEARTS
Card games on PC were very popular back then. But my most favorite among them was Hearts.
At first, since I rarely read the “Help” part of a game, I thought that
the aim was to get as many points as possible.
It was actually the other way around.
Once I understood the mechanics and the point system – cards belonging
to the hearts suite is a point, 13 points for the queen of spade, but you get
zero points and your opponents get 26 points each if you get all hearts and the
queen of spade in a round – I found the game to be intelligent and addictively
fun.
9.) CASTLE OF THE WINDS
Before Diablo
II, there was Castle of the Winds. I remember how easily I got hooked a few
minutes into the game. This fantasy RPG has awesome gameplay (during its time, at least).
8.) DOOM
I never get to finish this game at all. The graphics, by today’s standards, is silly,
but I admit that the demons/mutants/monsters/aliens (never bothered to know what were they) that regularly comes out of nowhere freaked
me out a lot back then. I think this was the
first first-shooter game that I’ve ever played.
7.) MINESWEEPER
This game bored me initially because I never understood it at
first (again, because I was too lazy to read the “Help”). But there came a time that I bothered to read
the instructions so I can comprehend how to play it. I realized that it was not at all purely
about randomly guessing where the mines are (hint: the numbers actually have a
purpose). It also involves plenty of
analyzing and quick-thinking (to determine which squares have mines as fast as
possible). And after finally
understanding all of these, I found myself spending several hours a day playing
it.
6.) WARPATH
This was the best intergalactic-themed PC game that I had
played back then. The game’s aim is to
beat your opponents by destroying all their ships or leaving them with no
planet left. In the game, you have to get
as much of the planets in the star map on your side, whether you’re good (green) or
evil (red), either through colonization of uninhabited planets or investing on
neutral races’ planets. It’s also
necessary to earn money, which can be done by means of two things: a) mining uninhabited planets and selling the cargo to inhabited planets; and b) from the automatic taxes
of your planets (so, more planets, more income). The money you earn is used to buy stuff and
weapons (remember, it’s a war after all), and for investment on neutral planets to
get them to join your side. It seems
complicated at first but it’s actually an easy game to master. As soon as I got the hang of this game, I
easily dominate whenever I play (as shown with the screenshot above).
5.) SIM CITY 2000
The first simulation game I’ve ever played was probably this
one (played Afterlife - a sim game with a heaven and hell setting - back then, too, but if I remembered it right, I played Sim City 2000 first).
I loved the idea of being able to control and design an entire
city. I would also get to play the more
modern Sim City game later on, but believe
me that I derived more excitement from playing this oldie for the first time
than what I got from playing the more advanced version (the novelty of the “controlling
a city” concept probably wore off)
4.) CIVILIZATION 2
This is the only Civilization
game I ever played. This game was the
first of such kind I ever encountered back then. I found it innovative, very unique, and
multi-faceted. You have to guide your
civilization in advancing through history.
You have to choose what technological advances your civilization should
pursue. You have to expand by creating
new cities or conquering cities owned by your opponent/s. You
have to consider political and economical aspects. Sometimes, diplomacy can be used to your
advantage. You can make alliances or
treaties. Building a strong military
force is very important. Amidst all of
these, there’s a lot of maintaining to do as well. You have to keep this cities connected to
each other, defended from threats, and amply supplied. You have to keep your people happy and/or in
check. Etcetera, etcetera. There are plenty of factors considered in
this game, and it’s what makes it fun.
Also, it allows you to live out your world domination fantasies (I was
able to build a British Empire that was more dominating than the historical and
actual one).
3.) METAL MARINES
This was the game that I played a lot whenever I hang out in my
mother’s office (when she was still working) as a kid.
In each level (there are 20), you have to search and destroy the three
hidden bases of your opponent before he or she (there’s a female commander)
destroys yours. There are only a few structure options to
build in this game that I can enumerate them here. Interceptor Missile Battery (IMB) defends
your island from enemy missile and Metal Marine attacks. Radars increase the accuracy of IMBs. Mine fields damages enemy Metal Marines that
walk on them. Gun pods are armored
pillboxes that defend your island from invading enemy Metal Marines. Decoy bases look like real bases to, yeah,
serve as decoys. Camouflage structure
hides your base or decoy base. Logistics
and support structures (Factory, Energy Plant, and War Administration
Headquarters) decreases construction time, and increases fuel and money
production (I seldom build them, though).
ICBM silos can shoot out nukes (but I never make them since they are
expensive and fragile). Missile
batteries shoot out missiles. And, most
importantly, Metal Marine Hangars houses Metal Marines – your most valuable
assets since they can be used for both defense and attacks.
2.) CARMEN SANDIEGO GAMES
The Carmen Sandiego games that I’ve played are Where in the World is Carmen Sandiego?, Where in the USA is Carmen Sandiego?, Where in Europe is Carmen Sandiego?, Where in the World is Carmen Sandiego?
Deluxe Edition, Where in Space is
Carmen Sandiego?, Where in Time is
Carmen Sandiego?, and Where in
America’s Past is Carmen Sandiego?
There is a variety of themes in each game, but the essential gameplay
remains the same: in each round, you have to chase V.I.L.E. agents across
several locations; through trivia clues, you can determine what location. Moreover, you have to determine the proper
identity of the V.I.L.E. agent you are chasing so you will have the proper
warrant once you caught up to him or her.
If you don’t have the correct warrant, the arrest is made void. The titular Carmen Sandiego, the V.I.L.E.
ring-leader, only appears on later rounds.
I’m proud to say that I’ve caught Carmen in all the games I’ve enumerated (screenshots are shown above).
1.) CHIP’S CHALLENGE
My most favorite Windows ’95 game is Chip’s Challenge. The game
consists of more than 100 levels as you control the protagonist, Chip, through
them. In each level, Chip has to reach
the respective exit door to proceed to the next level. He should reach it before time expires, if
it’s under a time limit (which is the usual).
The exit door opens when all the needed microchips in that level has
been collected, but in some levels, there are no microchips to collect and Chip
just needs to find the exit. Each level
has unique challenges and puzzles to figure out. Sometimes, there are monsters to avoid. This game involves plenty of analyzing,
imagining, and trial-and-error; it really challenges your thinking skills.
A good thing about this game is the option to skip a level is offered whenever you have failed it too many times over. By proceeding to a newer thus fresher level, it will prevent you from mentally burning
out and getting extremely frustrated because of a level that you are unable to get through. You can
just return to the levels you fail to solve some other time (once you have a refreshed
mind). I think I had solved 75% of the game’s
levels.
2 comments:
I've literally spent years trying to google to find out what the name of Castle of the Winds was. I could describe it and go on and on about how I played it and loved it before we got Diablo. Thank you so much for the images - they showed up when I googled Windows 95 rpg :)
You're welcome, Ms. Janie ^_^
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