When the trailer for Legends of Tomorrow came out, I was extremely pumped for it. However, its first season
– which has just finished – turned out being not as awesome as I was hoping it
would be. It’s a mix of disappointments and delights. There’s a small part of me that even wish
this show didn’t happen, that these characters I like – namely Sara Lance,
Atom, Captain Cold, Heatwave, and Martin Stein – would have thrived more in
their parent shows, i.e. Arrow and The Flash. Still, this show has terrific production
value (for a TV show) and tons of promise, which keeps me remaining
interested.
The first thing I didn’t like
about this show is how the pilot didn’t reflect the footages of its promo
trailer. Now, I understand that those
have been likely taken from its “unaired pilot” – the initial pilot episode
shown to producers – and it’s not unusual for unaired pilots to be different
from the official pilots shown on TV.
However, I love the implications of that promo trailer/unaired pilot
more. It featured Green Arrow and the
Flash having an active part in assembling the Legends team. It even showed
the Flash taking part in a mission with some team members. I was slightly crushed to discover that the
pilot isn’t anything like that. I was
hoping Legends would help enrich the
world building of Arrowverse along the way, and express synergy with its parent
shows. I saw little of this
realized.
It’s also pretty stupid as a time
travel story. Its time travel rules are
inconsistent and messy. It also
contradicts already existing time travel rules in the Arrowverse, as established
by The Flash. This aspect really annoys me.
Speaking of time travel, it also
seems to copy a bit of Doctor Who (e.g.
the Time Council is an obvious analogue for the Time Lords), which just doesn’t
work for me.
However, the good thing about Legends of Tomorrow is that it sometimes
makes me forget of my gripes about it by showing something immensely enjoyable. For example, having a Wild West adventure
with Jonah Hex, or visiting an elderly Oliver Queen in a future, post-apocalyptic
Star City. These are when the show makes
good with its premise and potential.
But the most fun thing about this
show is still its titular team. Its
heroes are no A-listers like the Avengers or Justice League. However, there are character moments and action
sequences that give the impression that they are. I also don’t mind the redundancies of its
team dynamic (e.g. two scientific geniuses, two criminals, two winged warriors,
two fire-powered roster members) – I think this makes the team more
unique. The times where they work or
struggle together as a team are easily the highest points of this show. I also like the implication that the roster
of the team will be rotational – meaning the show will always have an
ever-changing set of characters.
However, unlike The Flash, which is so tremendously fun that all its flaws are
easily forgiven and forgotten, Legends
of Tomorrow has noticeably serious flaws that can’t be overshadowed by the
amount of fun it offers. If not
addressed soon, or if they get worse, this show will be easily derailed. Hence, the next season should make up for the
failings of its debut season. The
writing desperately needs to be cleverer in its dealing with time travel. It needs to crossover with Arrow and The Flash. And, most
importantly, it must finally tap into the immense potential it possesses – to
finally be the quality superhero TV series that can rival and complement Arrow and The Flash, as what I hoped it would be when I was blown away by its promo trailer. Fortunately, the terrific
cliff-hanger of the season finale (SPOILERS: introduction of Hourman and
friggin’ Justice Society of America!!!) makes me optimistic that Legends of Tomorrow is heading to the
right direction.
Gonna miss Sara till season two arrives. |
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